Quasar/Server/Core/Helper/UnsafeStreamCodec.cs

336 lines
14 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Runtime.InteropServices;
using xServer.Core.Compression;
namespace xServer.Core.Helper
{
public class UnsafeStreamCodec
{
private int _imageQuality;
public int ImageQuality
{
get { return _imageQuality; }
private set
{
lock (_imageProcessLock)
{
_imageQuality = value;
_jpgCompression = new JpgCompression(_imageQuality);
}
}
}
public Size CheckBlock { get; private set; }
private byte[] _encodeBuffer;
private Bitmap _decodedBitmap;
private PixelFormat _encodedFormat;
private int _encodedWidth;
private int _encodedHeight;
private object _imageProcessLock = new object();
private JpgCompression _jpgCompression;
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe int memcmp(byte* ptr1, byte* ptr2, uint count);
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int memcmp(IntPtr ptr1, IntPtr ptr2, uint count);
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern int memcpy(IntPtr dst, IntPtr src, uint count);
[DllImport("msvcrt.dll", CallingConvention = CallingConvention.Cdecl)]
public static extern unsafe int memcpy(void* dst, void* src, uint count);
/// <summary>
/// Initialize a new object of UnsafeStreamCodec
/// </summary>
/// <param name="imageQuality">The quality to use between 0-100</param>
public UnsafeStreamCodec(int imageQuality = 100)
{
this.CheckBlock = new Size(50, 1);
}
public unsafe void CodeImage(IntPtr scan0, Rectangle scanArea, Size imageSize, PixelFormat format,
Stream outStream)
{
lock (_imageProcessLock)
{
byte* pScan0 = (byte*) scan0.ToInt32();
if (!outStream.CanWrite)
throw new Exception("Must have access to Write in the Stream");
int stride = 0;
int rawLength = 0;
int pixelSize = 0;
switch (format)
{
case PixelFormat.Format24bppRgb:
case PixelFormat.Format32bppRgb:
pixelSize = 3;
break;
case PixelFormat.Format32bppArgb:
case PixelFormat.Format32bppPArgb:
pixelSize = 4;
break;
default:
throw new NotSupportedException(format.ToString());
}
stride = imageSize.Width*pixelSize;
rawLength = stride*imageSize.Height;
if (_encodeBuffer == null)
{
this._encodedFormat = format;
this._encodedWidth = imageSize.Width;
this._encodedHeight = imageSize.Height;
this._encodeBuffer = new byte[rawLength];
fixed (byte* ptr = _encodeBuffer)
{
byte[] temp = null;
using (Bitmap tmpBmp = new Bitmap(imageSize.Width, imageSize.Height, stride, format, scan0))
{
temp = _jpgCompression.Compress(tmpBmp);
}
outStream.Write(BitConverter.GetBytes(temp.Length), 0, 4);
outStream.Write(temp, 0, temp.Length);
memcpy(new IntPtr(ptr), scan0, (uint) rawLength);
}
return;
}
long oldPos = outStream.Position;
outStream.Write(new byte[4], 0, 4);
int totalDataLength = 0;
if (this._encodedFormat != format)
throw new Exception("PixelFormat is not equal to previous Bitmap");
if (this._encodedWidth != imageSize.Width || this._encodedHeight != imageSize.Height)
throw new Exception("Bitmap width/height are not equal to previous bitmap");
List<Rectangle> blocks = new List<Rectangle>();
Size s = new Size(scanArea.Width, CheckBlock.Height);
Size lastSize = new Size(scanArea.Width%CheckBlock.Width, scanArea.Height%CheckBlock.Height);
int lasty = scanArea.Height - lastSize.Height;
int lastx = scanArea.Width - lastSize.Width;
Rectangle cBlock = new Rectangle();
List<Rectangle> finalUpdates = new List<Rectangle>();
s = new Size(scanArea.Width, s.Height);
fixed (byte* encBuffer = _encodeBuffer)
{
var index = 0;
for (int y = scanArea.Y; y != scanArea.Height;)
{
if (y == lasty)
s = new Size(scanArea.Width, lastSize.Height);
cBlock = new Rectangle(scanArea.X, y, scanArea.Width, s.Height);
int offset = (y*stride) + (scanArea.X*pixelSize);
if (memcmp(encBuffer + offset, pScan0 + offset, (uint) stride) != 0)
{
index = blocks.Count - 1;
if (blocks.Count != 0 && (blocks[index].Y + blocks[index].Height) == cBlock.Y)
{
cBlock = new Rectangle(blocks[index].X, blocks[index].Y, blocks[index].Width,
blocks[index].Height + cBlock.Height);
blocks[index] = cBlock;
}
else
{
blocks.Add(cBlock);
}
}
y += s.Height;
}
for (int i = 0; i < blocks.Count; i++)
{
s = new Size(CheckBlock.Width, blocks[i].Height);
int x = scanArea.X;
while (x != scanArea.Width)
{
if (x == lastx)
s = new Size(lastSize.Width, blocks[i].Height);
cBlock = new Rectangle(x, blocks[i].Y, s.Width, blocks[i].Height);
bool foundChanges = false;
int blockStride = pixelSize*cBlock.Width;
for (int j = 0; j < cBlock.Height; j++)
{
int blockOffset = (stride*(cBlock.Y + j)) + (pixelSize*cBlock.X);
if (memcmp(encBuffer + blockOffset, pScan0 + blockOffset, (uint) blockStride) != 0)
foundChanges = true;
memcpy(encBuffer + blockOffset, pScan0 + blockOffset, (uint) blockStride);
//copy-changes
}
if (foundChanges)
{
index = finalUpdates.Count - 1;
if (finalUpdates.Count > 0 &&
(finalUpdates[index].X + finalUpdates[index].Width) == cBlock.X)
{
Rectangle rect = finalUpdates[index];
int newWidth = cBlock.Width + rect.Width;
cBlock = new Rectangle(rect.X, rect.Y, newWidth, rect.Height);
finalUpdates[index] = cBlock;
}
else
{
finalUpdates.Add(cBlock);
}
}
x += s.Width;
}
}
}
/*int maxHeight = 0;
int maxWidth = 0;
for (int i = 0; i < finalUpdates.Count; i++)
{
if (finalUpdates[i].Height > maxHeight)
maxHeight = finalUpdates[i].Height;
maxWidth += finalUpdates[i].Width;
}
Bitmap bmp = new Bitmap(maxWidth+1, maxHeight+1);
int XOffset = 0;*/
for (int i = 0; i < finalUpdates.Count; i++)
{
Rectangle rect = finalUpdates[i];
int blockStride = pixelSize*rect.Width;
Bitmap tmpBmp = new Bitmap(rect.Width, rect.Height, format);
BitmapData tmpData = tmpBmp.LockBits(new Rectangle(0, 0, tmpBmp.Width, tmpBmp.Height),
ImageLockMode.ReadWrite, tmpBmp.PixelFormat);
for (int j = 0, offset = 0; j < rect.Height; j++)
{
int blockOffset = (stride*(rect.Y + j)) + (pixelSize*rect.X);
memcpy((byte*) tmpData.Scan0.ToPointer() + offset, pScan0 + blockOffset, (uint) blockStride);
//copy-changes
offset += blockStride;
}
tmpBmp.UnlockBits(tmpData);
/*using (Graphics g = Graphics.FromImage(bmp))
{
g.DrawImage(TmpBmp, new Point(XOffset, 0));
}
XOffset += TmpBmp.Width;*/
outStream.Write(BitConverter.GetBytes(rect.X), 0, 4);
outStream.Write(BitConverter.GetBytes(rect.Y), 0, 4);
outStream.Write(BitConverter.GetBytes(rect.Width), 0, 4);
outStream.Write(BitConverter.GetBytes(rect.Height), 0, 4);
outStream.Write(new byte[4], 0, 4);
long length = outStream.Length;
long OldPos = outStream.Position;
_jpgCompression.Compress(tmpBmp, ref outStream);
length = outStream.Position - length;
outStream.Position = OldPos - 4;
outStream.Write(BitConverter.GetBytes((int) length), 0, 4);
outStream.Position += length;
tmpBmp.Dispose();
totalDataLength += (int) length + (4*5);
}
/*if (finalUpdates.Count > 0)
{
byte[] lele = base.jpgCompression.Compress(bmp);
byte[] compressed = new SafeQuickLZ().compress(lele, 0, lele.Length, 1);
bool Won = lele.Length < outStream.Length;
bool CompressWon = compressed.Length < outStream.Length;
Console.WriteLine(Won + ", " + CompressWon);
}
bmp.Dispose();*/
outStream.Position = oldPos;
outStream.Write(BitConverter.GetBytes(totalDataLength), 0, 4);
blocks.Clear();
finalUpdates.Clear();
}
}
public unsafe Bitmap DecodeData(IntPtr codecBuffer, uint length)
{
if (length < 4)
return _decodedBitmap;
int dataSize = *(int*) (codecBuffer);
if (_decodedBitmap == null)
{
byte[] temp = new byte[dataSize];
fixed (byte* tempPtr = temp)
{
memcpy(new IntPtr(tempPtr), new IntPtr(codecBuffer.ToInt32() + 4), (uint) dataSize);
}
this._decodedBitmap = (Bitmap) Bitmap.FromStream(new MemoryStream(temp));
return _decodedBitmap;
}
return _decodedBitmap;
}
public Bitmap DecodeData(Stream inStream)
{
byte[] temp = new byte[4];
inStream.Read(temp, 0, 4);
int dataSize = BitConverter.ToInt32(temp, 0);
if (_decodedBitmap == null)
{
temp = new byte[dataSize];
inStream.Read(temp, 0, temp.Length);
this._decodedBitmap = (Bitmap) Bitmap.FromStream(new MemoryStream(temp));
return _decodedBitmap;
}
using (Graphics g = Graphics.FromImage(_decodedBitmap))
{
while (dataSize > 0)
{
byte[] tempData = new byte[4*5];
inStream.Read(tempData, 0, tempData.Length);
Rectangle rect = new Rectangle(BitConverter.ToInt32(tempData, 0), BitConverter.ToInt32(tempData, 4),
BitConverter.ToInt32(tempData, 8), BitConverter.ToInt32(tempData, 12));
int updateLen = BitConverter.ToInt32(tempData, 16);
tempData = null;
byte[] buffer = new byte[updateLen];
inStream.Read(buffer, 0, buffer.Length);
using (MemoryStream m = new MemoryStream(buffer))
using (Bitmap tmp = (Bitmap) Image.FromStream(m))
{
g.DrawImage(tmp, rect.Location);
}
buffer = null;
dataSize -= updateLen + (4*5);
}
}
return _decodedBitmap;
}
}
}