Quasar/Server/Core/ProtoBuf/CallbackAttributes.cs

34 lines
1.6 KiB
C#

using System;
using System.ComponentModel;
namespace ProtoBuf
{
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked before serialization.</summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
#if !CF && !SILVERLIGHT && !MONODROID && !WINRT && !IOS && !PORTABLE
[ImmutableObject(true)]
#endif
public sealed class ProtoBeforeSerializationAttribute : Attribute { }
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked after serialization.</summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
#if !CF && !SILVERLIGHT && !MONODROID && !WINRT && !IOS && !PORTABLE
[ImmutableObject(true)]
#endif
public sealed class ProtoAfterSerializationAttribute : Attribute { }
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked before deserialization.</summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
#if !CF && !SILVERLIGHT && !MONODROID && !WINRT && !IOS && !PORTABLE
[ImmutableObject(true)]
#endif
public sealed class ProtoBeforeDeserializationAttribute : Attribute { }
/// <summary>Specifies a method on the root-contract in an hierarchy to be invoked after deserialization.</summary>
[AttributeUsage(AttributeTargets.Method, AllowMultiple = false, Inherited = false)]
#if !CF && !SILVERLIGHT && !MONODROID && !WINRT && !IOS && !PORTABLE
[ImmutableObject(true)]
#endif
public sealed class ProtoAfterDeserializationAttribute : Attribute { }
}