mirror of https://github.com/quasar/Quasar.git
121 lines
4.8 KiB
C#
121 lines
4.8 KiB
C#
using System;
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using System.Management;
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using System.Text.RegularExpressions;
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namespace Quasar.Common.Helpers
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{
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public static class PlatformHelper
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{
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/// <summary>
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/// Initializes the <see cref="PlatformHelper"/> class.
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/// </summary>
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static PlatformHelper()
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{
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Win32NT = Environment.OSVersion.Platform == PlatformID.Win32NT;
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XpOrHigher = Win32NT && Environment.OSVersion.Version.Major >= 5;
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VistaOrHigher = Win32NT && Environment.OSVersion.Version.Major >= 6;
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SevenOrHigher = Win32NT && (Environment.OSVersion.Version >= new Version(6, 1));
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EightOrHigher = Win32NT && (Environment.OSVersion.Version >= new Version(6, 2, 9200));
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EightPointOneOrHigher = Win32NT && (Environment.OSVersion.Version >= new Version(6, 3));
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TenOrHigher = Win32NT && (Environment.OSVersion.Version >= new Version(10, 0));
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RunningOnMono = Type.GetType("Mono.Runtime") != null;
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Name = "Unknown OS";
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using (var searcher = new ManagementObjectSearcher("SELECT Caption FROM Win32_OperatingSystem"))
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{
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foreach (ManagementObject os in searcher.Get())
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{
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Name = os["Caption"].ToString();
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break;
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}
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}
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Name = Regex.Replace(Name, "^.*(?=Windows)", "").TrimEnd().TrimStart(); // Remove everything before first match "Windows" and trim end & start
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Is64Bit = Environment.Is64BitOperatingSystem;
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FullName = $"{Name} {(Is64Bit ? 64 : 32)} Bit";
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}
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/// <summary>
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/// Gets the full name of the operating system running on this computer (including the edition and architecture).
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/// </summary>
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public static string FullName { get; }
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/// <summary>
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/// Gets the name of the operating system running on this computer (including the edition).
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/// </summary>
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public static string Name { get; }
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/// <summary>
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/// Determines whether the Operating System is 32 or 64-bit.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is 64-bit, otherwise <c>false</c> for 32-bit.
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/// </value>
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public static bool Is64Bit { get; }
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/// <summary>
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/// Returns a indicating whether the application is running in Mono runtime.
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/// </summary>
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/// <value>
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/// <c>true</c> if the application is running in Mono runtime; otherwise, <c>false</c>.
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/// </value>
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public static bool RunningOnMono { get; }
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/// <summary>
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/// Returns a indicating whether the Operating System is Windows 32 NT based.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows 32 NT based; otherwise, <c>false</c>.
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/// </value>
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public static bool Win32NT { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows XP or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows XP or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool XpOrHigher { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows Vista or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows Vista or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool VistaOrHigher { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows 7 or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows 7 or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool SevenOrHigher { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows 8 or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows 8 or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool EightOrHigher { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows 8.1 or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows 8.1 or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool EightPointOneOrHigher { get; }
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/// <summary>
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/// Returns a value indicating whether the Operating System is Windows 10 or higher.
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/// </summary>
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/// <value>
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/// <c>true</c> if the Operating System is Windows 10 or higher; otherwise, <c>false</c>.
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/// </value>
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public static bool TenOrHigher { get; }
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}
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}
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