using ProtoBuf; namespace Core.Packets.ServerPackets { [ProtoContract] public class Desktop : IPacket { [ProtoMember(1)] public int Mode { get; set; } [ProtoMember(2)] public int Number { get; set; } public Desktop() { } public Desktop(int mode, int number) { this.Mode = mode; this.Number = number; } public void Execute(Client client) { client.Send(this); } } }