From bc3c6caac487e3f64d5e7bb2bd902628fbe642ae Mon Sep 17 00:00:00 2001 From: MaxXor Date: Sun, 12 Jul 2015 23:47:54 +0200 Subject: [PATCH] Changed property --- Server/Core/Networking/ConnectionHandler.cs | 22 ++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/Server/Core/Networking/ConnectionHandler.cs b/Server/Core/Networking/ConnectionHandler.cs index 954358f5..15e62d05 100644 --- a/Server/Core/Networking/ConnectionHandler.cs +++ b/Server/Core/Networking/ConnectionHandler.cs @@ -9,7 +9,7 @@ public class ConnectionHandler /// /// The Server which this class is handling. /// - private Server ListenServer { get; set; } + private readonly Server _server; /// /// A hashset containing all unique client IDs that have ever connected to the server. @@ -29,17 +29,17 @@ public class ConnectionHandler /// /// The listening state of the server. True if listening, else False. /// - public bool Listening { get { return ListenServer.Listening; } } + public bool Listening { get { return _server.Listening; } } /// /// The total amount of received bytes. /// - public long BytesReceived { get { return ListenServer.BytesReceived; } } + public long BytesReceived { get { return _server.BytesReceived; } } /// /// The total amount of sent bytes. /// - public long BytesSent { get { return ListenServer.BytesSent; } } + public long BytesSent { get { return _server.BytesSent; } } /// /// Occurs when the state of the server changes. @@ -118,9 +118,9 @@ public ConnectionHandler() { AllTimeConnectedClients = new HashSet(); - ListenServer = new Server(); + _server = new Server(); - ListenServer.AddTypesToSerializer(typeof(IPacket), new Type[] + _server.AddTypesToSerializer(typeof(IPacket), new Type[] { typeof (Packets.ServerPackets.InitializeCommand), typeof (Packets.ServerPackets.Disconnect), @@ -169,9 +169,9 @@ public ConnectionHandler() typeof (ReverseProxy.Packets.ReverseProxyDisconnect) }); - ListenServer.ServerState += OnServerState; - ListenServer.ClientState += ClientState; - ListenServer.ClientRead += ClientRead; + _server.ServerState += OnServerState; + _server.ClientState += ClientState; + _server.ClientRead += ClientRead; } /// @@ -192,7 +192,7 @@ public void CountAllTimeConnectedClientById(string id) /// Port to listen for clients on. public void Listen(ushort port) { - if (!ListenServer.Listening) ListenServer.Listen(port); + if (!_server.Listening) _server.Listen(port); } /// @@ -201,7 +201,7 @@ public void Listen(ushort port) /// public void Disconnect() { - if (ListenServer.Listening) ListenServer.Disconnect(); + if (_server.Listening) _server.Disconnect(); } ///