diff --git a/Server/Core/Networking/ConnectionHandler.cs b/Server/Core/Networking/ConnectionHandler.cs
index 954358f5..15e62d05 100644
--- a/Server/Core/Networking/ConnectionHandler.cs
+++ b/Server/Core/Networking/ConnectionHandler.cs
@@ -9,7 +9,7 @@ public class ConnectionHandler
///
/// The Server which this class is handling.
///
- private Server ListenServer { get; set; }
+ private readonly Server _server;
///
/// A hashset containing all unique client IDs that have ever connected to the server.
@@ -29,17 +29,17 @@ public class ConnectionHandler
///
/// The listening state of the server. True if listening, else False.
///
- public bool Listening { get { return ListenServer.Listening; } }
+ public bool Listening { get { return _server.Listening; } }
///
/// The total amount of received bytes.
///
- public long BytesReceived { get { return ListenServer.BytesReceived; } }
+ public long BytesReceived { get { return _server.BytesReceived; } }
///
/// The total amount of sent bytes.
///
- public long BytesSent { get { return ListenServer.BytesSent; } }
+ public long BytesSent { get { return _server.BytesSent; } }
///
/// Occurs when the state of the server changes.
@@ -118,9 +118,9 @@ public ConnectionHandler()
{
AllTimeConnectedClients = new HashSet();
- ListenServer = new Server();
+ _server = new Server();
- ListenServer.AddTypesToSerializer(typeof(IPacket), new Type[]
+ _server.AddTypesToSerializer(typeof(IPacket), new Type[]
{
typeof (Packets.ServerPackets.InitializeCommand),
typeof (Packets.ServerPackets.Disconnect),
@@ -169,9 +169,9 @@ public ConnectionHandler()
typeof (ReverseProxy.Packets.ReverseProxyDisconnect)
});
- ListenServer.ServerState += OnServerState;
- ListenServer.ClientState += ClientState;
- ListenServer.ClientRead += ClientRead;
+ _server.ServerState += OnServerState;
+ _server.ClientState += ClientState;
+ _server.ClientRead += ClientRead;
}
///
@@ -192,7 +192,7 @@ public void CountAllTimeConnectedClientById(string id)
/// Port to listen for clients on.
public void Listen(ushort port)
{
- if (!ListenServer.Listening) ListenServer.Listen(port);
+ if (!_server.Listening) _server.Listen(port);
}
///
@@ -201,7 +201,7 @@ public void Listen(ushort port)
///
public void Disconnect()
{
- if (ListenServer.Listening) ListenServer.Disconnect();
+ if (_server.Listening) _server.Disconnect();
}
///