ImHex/include/lang/ast_node.hpp

133 lines
5.3 KiB
C++

#pragma once
#include "token.hpp"
#include <bit>
#include <optional>
#include <unordered_map>
#include <vector>
namespace hex::lang {
class ASTNode {
public:
enum class Type {
VariableDecl,
TypeDecl,
Struct,
Union,
Enum,
Bitfield,
Scope,
};
explicit ASTNode(Type type, u32 lineNumber) : m_type(type), m_lineNumber(lineNumber) {}
virtual ~ASTNode() = default;
Type getType() { return this->m_type; }
u32 getLineNumber() { return this->m_lineNumber; }
private:
Type m_type;
u32 m_lineNumber;
};
class ASTNodeVariableDecl : public ASTNode {
public:
explicit ASTNodeVariableDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "", std::optional<u64> offset = { }, size_t arraySize = 1, std::optional<std::string> arraySizeVariable = { }, std::optional<u8> pointerSize = { }, std::optional<std::endian> endianess = { })
: ASTNode(Type::VariableDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName), m_offset(offset), m_arraySize(arraySize), m_arraySizeVariable(arraySizeVariable), m_pointerSize(pointerSize), m_endianess(endianess) { }
const Token::TypeToken::Type& getVariableType() const { return this->m_type; }
const std::string& getCustomVariableTypeName() const { return this->m_customTypeName; }
const std::string& getVariableName() const { return this->m_name; };
std::optional<u64> getOffset() const { return this->m_offset; }
size_t getArraySize() const { return this->m_arraySize; }
std::optional<std::string> getArraySizeVariable() const { return this->m_arraySizeVariable; }
std::optional<u8> getPointerSize() const { return this->m_pointerSize; }
std::optional<std::endian> getEndianess() const { return this->m_endianess; }
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
std::optional<u64> m_offset;
size_t m_arraySize;
std::optional<std::string> m_arraySizeVariable;
std::optional<u8> m_pointerSize;
std::optional<std::endian> m_endianess = { };
};
class ASTNodeScope : public ASTNode {
public:
explicit ASTNodeScope(u32 lineNumber, std::vector<ASTNode*> nodes) : ASTNode(Type::Scope, lineNumber), m_nodes(nodes) { }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::vector<ASTNode*> m_nodes;
};
class ASTNodeStruct : public ASTNode {
public:
explicit ASTNodeStruct(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Struct, lineNumber), m_name(name), m_nodes(nodes) { }
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeUnion : public ASTNode {
public:
explicit ASTNodeUnion(u32 lineNumber, std::string name, std::vector<ASTNode*> nodes)
: ASTNode(Type::Union, lineNumber), m_name(name), m_nodes(nodes) { }
const std::string& getName() const { return this->m_name; }
std::vector<ASTNode*> &getNodes() { return this->m_nodes; }
private:
std::string m_name;
std::vector<ASTNode*> m_nodes;
};
class ASTNodeBitField : public ASTNode {
public:
explicit ASTNodeBitField(u32 lineNumber, std::string name, std::vector<std::pair<std::string, size_t>> fields)
: ASTNode(Type::Bitfield, lineNumber), m_name(name), m_fields(fields) { }
const std::string& getName() const { return this->m_name; }
std::vector<std::pair<std::string, size_t>> &getFields() { return this->m_fields; }
private:
std::string m_name;
std::vector<std::pair<std::string, size_t>> m_fields;
};
class ASTNodeTypeDecl : public ASTNode {
public:
explicit ASTNodeTypeDecl(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name, const std::string& customTypeName = "")
: ASTNode(Type::TypeDecl, lineNumber), m_type(type), m_name(name), m_customTypeName(customTypeName) { }
const std::string& getTypeName() const { return this->m_name; };
const Token::TypeToken::Type& getAssignedType() const { return this->m_type; }
const std::string& getAssignedCustomTypeName() const { return this->m_customTypeName; }
private:
Token::TypeToken::Type m_type;
std::string m_name, m_customTypeName;
};
class ASTNodeEnum : public ASTNode {
public:
explicit ASTNodeEnum(u32 lineNumber, const Token::TypeToken::Type &type, const std::string &name)
: ASTNode(Type::Enum, lineNumber), m_type(type), m_name(name) { }
const std::string& getName() const { return this->m_name; };
const Token::TypeToken::Type& getUnderlyingType() const { return this->m_type; }
std::vector<std::pair<u64, std::string>>& getValues() { return this->m_values; }
private:
Token::TypeToken::Type m_type;
std::string m_name;
std::vector<std::pair<u64, std::string>> m_values;
};
}