#pragma once #include #include "imgui.h" #include "views/view.hpp" #include "views/highlight.hpp" #include #include #include namespace hex { class ViewPatternData : public View { public: ViewPatternData(FILE* &file,std::vector &highlights); virtual ~ViewPatternData(); virtual void createView() override; virtual void createMenu() override; private: FILE* &m_file; std::vector &m_highlights; bool m_windowOpen = true; }; }