#pragma once #include #include using u8 = std::uint8_t; using u16 = std::uint16_t; using u32 = std::uint32_t; using u64 = std::uint64_t; using u128 = __uint128_t; using s8 = std::int8_t; using s16 = std::int16_t; using s32 = std::int32_t; using s64 = std::int64_t; using s128 = __int128_t; extern int mainArgc; extern char **mainArgv; #define IMHEX_PLUGIN namespace hex::plugin::internal { \ void setImGuiContext(ImGuiContext *ctx) { \ gladLoadGL(); \ ImGui::SetCurrentContext(ctx); \ } \ } \ namespace hex::plugin #ifdef OS_WINDOWS #define MAGIC_PATH_SEPARATOR ";" #else #define MAGIC_PATH_SEPARATOR ":" #endif