#pragma once #include #include "imgui.h" #include "views/view.hpp" #include "views/highlight.hpp" #include #include #include #include "providers/provider.hpp" namespace hex { class ViewPatternData : public View { public: ViewPatternData(prv::Provider* &dataProvider, std::vector &highlights); virtual ~ViewPatternData(); virtual void createView() override; virtual void createMenu() override; private: prv::Provider* &m_dataProvider; std::vector &m_highlights; bool m_windowOpen = true; }; }