#include "views/view_pattern_data.hpp" #include namespace hex { ViewPatternData::ViewPatternData(FILE* &file, std::vector &highlights) : View(), m_file(file), m_highlights(highlights) { } ViewPatternData::~ViewPatternData() { } void ViewPatternData::createView() { if (!this->m_windowOpen) return; if (ImGui::Begin("Pattern Data", &this->m_windowOpen)) { ImGui::BeginChild("##scrolling", ImVec2(0, 0), false, ImGuiWindowFlags_NoMove | ImGuiWindowFlags_NoNav); for (auto& [offset, size, color, name] : this->m_highlights) { std::vector buffer(size + 1, 0x00); u64 data = 0; fseek(this->m_file, offset, SEEK_SET); fread(buffer.data(), 1, size, this->m_file); std::memcpy(&data, buffer.data(), size); if (size <= 8) ImGui::LabelText(name.c_str(), "[0x%08lx:0x%08lx] %lu (0x%lx) \"%s\"", offset, offset + size, data, data, buffer.data()); else ImGui::LabelText(name.c_str(), "[0x%08lx:0x%08lx] [ ARRAY ]", offset, offset + size); } ImGui::EndChild(); ImGui::End(); } } void ViewPatternData::createMenu() { if (ImGui::BeginMenu("Window")) { ImGui::MenuItem("Data View", "", &this->m_windowOpen); ImGui::EndMenu(); } } }