* Update TEST_ASSERT to do nothing if condition is true
The TEST_ASSERT should not return if the condition is true, because:
- it prevents the usage of multiple TEST_ASSERT in a single test case,
- that behavior differs from how the assert in the standard library
works, and thus may give unexpected results.
Make the TEST_ASSERT to print an error message (with an formatted
optional user part) when it fails to make debugging easier.
* Fix some bugs in TestProvider, add unit tests
Use pointer-to-vector in TestProvider so writes can be tested, too.
* Add test EncodeDecode16, fix some encode16 bugs
The function mbedtls_mpi_write_string needs a bit longer buffer than the
resulting string actually will be.
Known bug: mbedtls_mpi_read_binary ingores initial null bytes
* Add test EncodeDecode64, fix some bugs
The functions mbedtls_base64_encode and mbedtls_base64_decode needs a
bit longer buffer than the resulting string actually will be.
* Remove check for empty data from TestProvider
It can be valid to get the hash of empty string.
* Add tests for CRC calculation
Two type of thests:
- compare the result of the CRC calculation to a known to be good
results,
- generate random data as message, calculate of it's CRC and append that
to the message, the CRC of this new data should be 0.
* Add test for hash algorithms
* Add includes in tests
* Remove the use of C++20 ranges
It seems that Apple Clang does not support range-based constrained
algorithms at this time.
* Replace encode16 implementation
To encode the zero bytes at the begining of the input vector, too.
* Fix CRC calculation, add more CRC parameters
Use the Boost CRC module to calculate the CRC values.
Add options for final xor value, reflectIn and reflectOut.
Fixes#320
* Cleanup Hash view combo box, add CRC8
* Use offset/size consistently
* Cleanup: unify processing data by chunks
* Change CRC algorithm back, drop boost dependency
This is mostly the original algorithm, with a few fixes and small
additions (support for reflect In / Out, final XOR value).
* Use size_t for file read size consistently
* sys: Updated curl to latest version
* sys: Fix macOS compilation
* ui: Fix splash screen OpenGL init for macOS
* sys: Fix std::min compile errors
* git: Re-enabled macos workflow
* sys: Remove includes of the range library
* build: Find OpenGL using CMake
* sys/build: Fix bundled plugins on macOS
* build: Copy plugins to bundle when creating a bundle
* build: Fixup bundled plugins
* sys: Search for plugins in the bundle instead of in Application Support
* sys: Allow resources to be placed in multiple directories on macOS
* build: Output built plugins to the plugins/ directory when not creating a bundle on macOS
* sys: Fix Application Support paths on macOS
* sys: Define ftruncate64 on macOS
* sys: Fix absolute value computation for std::string::at on macOS
Co-authored-by: WerWolv <werwolv98@gmail.com>
- std::string -> const std::string& where needed
- Added a FileIO abstraction class
- Fixed recent files not updating
- Removed localization file from global include
- Renamed lang to pattern_language/pl
- Renamed EventFileDropped to RequestFileOpen
* removing superfluous slash from paths
* Add a necessary rpath to the imhex binary
* add a little error handling to dlopen
* fall back on en-US if no language specified in prefs
* PR changes as per @WerWolv
* build: Add libcurl
* build: Stop the whole static linking on Windows mess. There's no use anymore
* sys: Added update detector and moved some startup tasks to splash screen
* sys: Updated ImHex icon
* fix: Settings button on welcome page once again works
* build: Fix build on Linux
* sys: Fixed splash window not searching all paths for resources
* sys: Move away from metadata paths next to executable in the application
Build system doesn't properly install / pack stuff yet
* build: Updated README to contain better install instructions
* sys: Search for imhex resource files in ~/Application Support
* sys: MAX_PATH -> PATH_MAX
* sys: Seach for imhex resource files in Application Support using NSFileManager (#180)
* sys: Allow for multiple file search paths
Also use install prefix instead of just /usr on Linux
* build: Fixed IMHEX_INSTALL_PREFIX macro definition
* build: Fix duplicate switch entry on Linux
* docs: Updated readme to properly reflect new paths and dependencies
* sys: Install files in their proper paths on linux (#183)
* Install files in their proper paths on linux
* Only create user directories
* Follow the XDG specification on linux
XDG specification specifies how to find config and data directories on
linux systems. Specifically, it says this:
- Data should be written to $XDG_DATA_HOME
- Config should be written to $XDG_CONFIG_HOME
- Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS
- Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS
The default values are this:
- XDG_DATA_HOME: $HOME/.local/share
- XDG_CONFIG_HOME: $HOME/.config
- XDG_DATA_DIRS: /usr/share:/usr/local/share
- XDG_CONFIG_DIRS: /etc/xdg
Platforms with non-standard filesystems (like NixOS) will correctly set
up those environment variables, allowing softwares to work unmodified.
In order to make integration as simple as possible, we use a simple
header-only dependency called XDGPP which does all the hard work for us
to find the default directories.
* Look for plugins in all Plugin Paths
If the plugin folder was missing from one of the PluginPaths, we would
immediately stop loading plugins. We now keep looking even if one of the
path is missing.
Co-authored-by: Nichole Mattera <me@nicholemattera.com>
Co-authored-by: Robin Lambertz <unfiltered@roblab.la>