ui: Fix rendering and default view initializing

This commit is contained in:
WerWolv 2022-07-07 07:16:38 +02:00
parent b6b5045340
commit c8b7f350ad
2 changed files with 4 additions and 4 deletions

View File

@ -197,7 +197,7 @@ namespace hex {
ImGui::NewFrame(); ImGui::NewFrame();
ImGuiViewport *viewport = ImGui::GetMainViewport(); ImGuiViewport *viewport = ImGui::GetMainViewport();
ImGui::SetNextWindowPos(ImVec2(0, ImGui::GetTextLineHeightWithSpacing())); ImGui::SetNextWindowPos(viewport->WorkPos);
ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing())); ImGui::SetNextWindowSize(ImHexApi::System::getMainWindowSize() - ImVec2(0, ImGui::GetTextLineHeightWithSpacing()));
ImGui::SetNextWindowViewport(viewport->ID); ImGui::SetNextWindowViewport(viewport->ID);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f); ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 0.0f);

View File

@ -32,7 +32,7 @@ namespace hex::plugin::builtin {
static std::string s_tipOfTheDay; static std::string s_tipOfTheDay;
[[maybe_unused]] static void loadDefaultLayout() { static void loadDefaultLayout() {
auto layouts = ContentRegistry::Interface::getLayouts(); auto layouts = ContentRegistry::Interface::getLayouts();
if (!layouts.empty()) { if (!layouts.empty()) {
@ -434,8 +434,8 @@ namespace hex::plugin::builtin {
}); });
EventManager::subscribe<EventProviderCreated>([](auto) { EventManager::subscribe<EventProviderCreated>([](auto) {
//if (!isAnyViewOpen()) if (!isAnyViewOpen())
//loadDefaultLayout(); loadDefaultLayout();
}); });
ContentRegistry::Interface::addMenuItem("hex.builtin.menu.file", 1075, [&] { ContentRegistry::Interface::addMenuItem("hex.builtin.menu.file", 1075, [&] {