mirror of https://github.com/WerWolv/ImHex.git
Merge pull request #1 from averne/master
Simple configuration parsing for size scaling
This commit is contained in:
commit
983c1b4a90
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@ -4,5 +4,7 @@ cmake-build-debug/
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cmake-build-release/
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build-linux/
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build/
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*.mgc
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imgui.ini
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@ -8,7 +8,11 @@ pkg_search_module(GLFW REQUIRED glfw3)
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find_package(OpenGL REQUIRED)
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include_directories(include ${GLFW_INCLUDE_DIRS} libs/ImGui/include libs/glad/include)
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SET(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -DIMGUI_IMPL_OPENGL_LOADER_GLAD -static-libstdc++ -static-libgcc -static")
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SET(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -DIMGUI_IMPL_OPENGL_LOADER_GLAD")
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if (WIN32)
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc -static")
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endif (WIN32)
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add_executable(ImHex
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source/main.cpp
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@ -24,6 +24,9 @@ namespace hex {
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return static_cast<T*>(this->m_views.back());
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}
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public:
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float m_globalScale = 1.0f, m_fontScale = 1.0f;
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private:
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void frameBegin();
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void frameEnd();
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@ -3,6 +3,7 @@
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#include <iostream>
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#include "imgui.h"
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#include "imgui_internal.h"
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#include "imgui_impl_glfw.h"
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#include "imgui_impl_opengl3.h"
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@ -11,6 +12,44 @@
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namespace hex {
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namespace {
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void *ImHexSettingsHandler_ReadOpenFn(ImGuiContext *ctx, ImGuiSettingsHandler *, const char *) {
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return ctx; // Unused, but the return value has to be non-null
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}
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void ImHexSettingsHandler_ReadLine(ImGuiContext*, ImGuiSettingsHandler *handler, void *, const char* line) {
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auto *window = reinterpret_cast<Window *>(handler->UserData);
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float scale;
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if (sscanf(line, "Scale=%f", &scale) == 1) { window->m_globalScale = scale; }
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else if (sscanf(line, "FontScale=%f", &scale) == 1) { window->m_fontScale = scale; }
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}
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void ImHexSettingsHandler_ApplyAll(ImGuiContext *ctx, ImGuiSettingsHandler *handler) {
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auto *window = reinterpret_cast<Window *>(handler->UserData);
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auto &style = ImGui::GetStyle();
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auto &io = ImGui::GetIO();
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if (window->m_globalScale != 0.0f)
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style.ScaleAllSizes(window->m_globalScale);
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if (window->m_fontScale != 0.0f)
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io.FontGlobalScale = window->m_fontScale;
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}
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void ImHexSettingsHandler_WriteAll(ImGuiContext* ctx, ImGuiSettingsHandler *handler, ImGuiTextBuffer *buf) {
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auto *window = reinterpret_cast<Window *>(handler->UserData);
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buf->reserve(buf->size() + 0x20); // Ballpark reserve
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buf->appendf("[%s][General]\n", handler->TypeName);
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buf->appendf("Scale=%.1f\n", window->m_globalScale);
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buf->appendf("FontScale=%.1f\n", window->m_fontScale);
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buf->append("\n");
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}
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}
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Window::Window() {
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this->initGLFW();
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this->initImGui();
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@ -141,10 +180,21 @@ namespace hex {
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void Window::initImGui() {
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO(); (void)io;
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auto *ctx = ImGui::CreateContext();
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ImGuiIO& io = ImGui::GetIO();
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io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;
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// Install custom settings handler
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ImGuiSettingsHandler handler;
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handler.TypeName = "ImHex";
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handler.TypeHash = ImHashStr("ImHex");
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handler.ReadOpenFn = ImHexSettingsHandler_ReadOpenFn;
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handler.ReadLineFn = ImHexSettingsHandler_ReadLine;
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handler.ApplyAllFn = ImHexSettingsHandler_ApplyAll;
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handler.WriteAllFn = ImHexSettingsHandler_WriteAll;
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handler.UserData = this;
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ctx->SettingsHandlers.push_back(handler);
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ImGui::StyleColorsDark();
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ImGui_ImplGlfw_InitForOpenGL(this->m_window, true);
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