ImHex/cmake/build_helpers.cmake

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macro(addVersionDefines)
if (IS_DIRECTORY "${CMAKE_SOURCE_DIR}/.git")
# Get the current working branch
execute_process(
COMMAND git rev-parse --abbrev-ref HEAD
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_BRANCH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
# Get the latest abbreviated commit hash of the working branch
execute_process(
COMMAND git log -1 --format=%h
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE GIT_COMMIT_HASH
OUTPUT_STRIP_TRAILING_WHITESPACE
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_COMMIT_HASH=\"\\\"${GIT_COMMIT_HASH}\"\\\"")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGIT_BRANCH=\"\\\"${GIT_BRANCH}\"\\\"")
endif()
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}\"\\\"")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -DDEBUG -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-Debug\"\\\"")
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseWithDebugInfo\"\\\"")
set(CMAKE_CXX_FLAGS_MINSIZEREL "${CMAKE_CXX_FLAGS_MINSIZEREL} -DRELEASE -DIMHEX_VERSION=\"\\\"${PROJECT_VERSION}-ReleaseMinimumSize\"\\\"")
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endmacro()
macro(findLibraries)
set(CMAKE_FIND_PACKAGE_SORT_ORDER NATURAL)
set(CMAKE_FIND_PACKAGE_SORT_DIRECTION DEC)
# Enforce that we use non system Python 3 on macOS.
set(Python_FIND_FRAMEWORK NEVER)
# Find packages
find_package(PkgConfig REQUIRED)
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find_package(mbedTLS REQUIRED)
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pkg_search_module(CAPSTONE REQUIRED capstone)
find_package(OpenGL REQUIRED)
find_package(Python COMPONENTS Development REQUIRED)
if(Python_VERSION LESS 3)
message(STATUS ${PYTHON_VERSION_MAJOR_MINOR})
message(FATAL_ERROR "No valid version of Python 3 was found.")
endif()
string(REPLACE "." ";" PYTHON_VERSION_MAJOR_MINOR ${Python_VERSION})
list(LENGTH PYTHON_VERSION_MAJOR_MINOR PYTHON_VERSION_COMPONENT_COUNT)
if (PYTHON_VERSION_COMPONENT_COUNT EQUAL 3)
list(REMOVE_AT PYTHON_VERSION_MAJOR_MINOR 2)
endif ()
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list(JOIN PYTHON_VERSION_MAJOR_MINOR "." PYTHON_VERSION_MAJOR_MINOR)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -DPYTHON_VERSION_MAJOR_MINOR=\"\\\"${PYTHON_VERSION_MAJOR_MINOR}\"\\\"")
pkg_search_module(MAGIC libmagic)
if(NOT MAGIC_FOUND)
find_library(MAGIC magic REQUIRED)
else()
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
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endif()
endmacro()
# Detect current OS / System
macro(detectOS)
if (WIN32)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_WINDOWS")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
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elseif(APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_MACOS")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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set(CMAKE_INSTALL_BINDIR ".")
set(CMAKE_INSTALL_LIBDIR ".")
set(PLUGINS_INSTALL_LOCATION "plugins")
set(MAGIC_INSTALL_LOCATION "magic")
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elseif(UNIX AND NOT APPLE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DOS_LINUX")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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set(CMAKE_INSTALL_BINDIR "bin")
set(CMAKE_INSTALL_LIBDIR "lib")
set(PLUGINS_INSTALL_LOCATION "share/imhex/plugins")
set(MAGIC_INSTALL_LOCATION "share/imhex/magic")
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else()
message(FATAL_ERROR "Unknown / unsupported system!")
endif()
endmacro()
# Detect 32 vs. 64 bit system
macro(detectArch)
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_64_BIT")
elseif(CMAKE_SIZEOF_VOID_P EQUAL 4)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DARCH_32_BIT")
endif()
endmacro()
macro(configurePackageCreation)
option (CREATE_PACKAGE "Create a package with CPack" OFF)
if (APPLE)
option (CREATE_BUNDLE "Create a bundle on macOS" OFF)
endif()
if (WIN32)
if (CMAKE_BUILD_TYPE EQUAL "DEBUG")
set(application_type WIN32)
else ()
set(application_type)
endif ()
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set(imhex_icon "${PROJECT_SOURCE_DIR}/res/resource.rc")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -static-libstdc++ -static-libgcc -Wl,--allow-multiple-definition -static -Wl,-Bstatic,--whole-archive -lwinpthread -Wl,--no-whole-archive")
set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -Wl,-subsystem,windows")
if (CREATE_PACKAGE)
set(CPACK_GENERATOR "WIX")
set(CPACK_PACKAGE_NAME "ImHex")
set(CPACK_WIX_UPGRADE_GUID "05000E99-9659-42FD-A1CF-05C554B39285")
set(CPACK_WIX_PRODUCT_ICON "${PROJECT_SOURCE_DIR}/res/icon.ico")
set(CPACK_PACKAGE_INSTALL_DIRECTORY "ImHex")
set_property(INSTALL "$<TARGET_FILE_NAME:imhex>"
PROPERTY CPACK_START_MENU_SHORTCUTS "ImHex"
)
set(CPACK_RESOURCE_FILE_LICENSE "${PROJECT_SOURCE_DIR}/res/LICENSE.rtf")
endif()
elseif (APPLE)
set (imhex_icon "${PROJECT_SOURCE_DIR}/res/mac/AppIcon.icns")
if (CREATE_BUNDLE)
set(application_type MACOSX_BUNDLE)
set_source_files_properties(${imhex_icon} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set(MACOSX_BUNDLE_ICON_FILE "AppIcon.icns")
set(MACOSX_BUNDLE_INFO_STRING "WerWolv")
set(MACOSX_BUNDLE_BUNDLE_NAME "ImHex")
set(MACOSX_BUNDLE_BUNDLE_VERSION "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}.${PROJECT_VERSION_PATCH}")
set(MACOSX_BUNDLE_GUI_IDENTIFIER "WerWolv.ImHex")
set(MACOSX_BUNDLE_LONG_VERSION_STRING "${PROJECT_VERSION}-${GIT_COMMIT_HASH}")
set(MACOSX_BUNDLE_SHORT_VERSION_STRING "${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}")
set(MACOSX_BUNDLE_COPYRIGHT "Copyright © 2020 WerWolv and Thog. All rights reserved." )
if ("${CMAKE_GENERATOR}" STREQUAL "Xcode")
set ( bundle_path "${CMAKE_BINARY_DIR}/${CMAKE_BUILD_TYPE}/imhex.app" )
else ()
set ( bundle_path "${CMAKE_BINARY_DIR}/imhex.app" )
endif()
endif()
endif()
endmacro()
macro(createPackage)
file(MAKE_DIRECTORY "plugins")
foreach (plugin IN LISTS PLUGINS)
add_subdirectory("plugins/${plugin}")
set_target_properties(${plugin} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/plugins)
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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install(TARGETS ${plugin} DESTINATION ${PLUGINS_INSTALL_LOCATION})
add_dependencies(imhex ${plugin})
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endforeach()
set_target_properties(libimhex PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR})
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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install(TARGETS libimhex DESTINATION ${CMAKE_INSTALL_LIBDIR})
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if (WIN32)
# Install binaries directly in the prefix, usually C:\Program Files\ImHex.
set(CMAKE_INSTALL_BINDIR ".")
# Grab all dynamically linked dependencies.
INSTALL(CODE "set(CMAKE_INSTALL_BINDIR \"${CMAKE_INSTALL_BINDIR}\")")
INSTALL(CODE "get_filename_component(PY_PARENT ${Python_LIBRARIES} DIRECTORY)")
INSTALL(CODE "LIST(APPEND DEP_FOLDERS \${PY_PARENT})")
install(CODE [[
file(GET_RUNTIME_DEPENDENCIES
EXECUTABLES $<TARGET_FILE:imhex>
RESOLVED_DEPENDENCIES_VAR _r_deps
UNRESOLVED_DEPENDENCIES_VAR _u_deps
CONFLICTING_DEPENDENCIES_PREFIX _c_deps
DIRECTORIES ${DEP_FOLDERS}
POST_EXCLUDE_REGEXES ".*system32/.*\\.dll"
)
if(_u_deps)
message(WARNING "There were unresolved dependencies for binary $<TARGET_FILE:imhex>: \"${_u_deps}\"!")
endif()
if(_c_deps_FILENAMES)
message(WARNING "There were conflicting dependencies for library $<TARGET_FILE:imhex>: \"${_c_deps}\"!")
endif()
foreach(_file ${_r_deps})
file(INSTALL
DESTINATION "${CMAKE_INSTALL_PREFIX}/${CMAKE_INSTALL_BINDIR}"
TYPE SHARED_LIBRARY
FOLLOW_SYMLINK_CHAIN
FILES "${_file}"
)
endforeach()
]])
endif()
if (UNIX AND NOT APPLE)
string(REPLACE ":" ";" EXTRA_MAGICDBS "${EXTRA_MAGICDBS}")
endif ()
if (NOT EXTRA_MAGICDBS STREQUAL "")
list(GET EXTRA_MAGICDBS -1 EXTRA_MAGICDBS)
if (NOT EXTRA_MAGICDBS STREQUAL "NOTFOUND")
if (EXTRA_MAGICDBS MATCHES ".*\\.mgc")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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install(FILES "${EXTRA_MAGICDBS}" DESTINATION ${MAGIC_INSTALL_LOCATION})
else ()
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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install(FILES "${EXTRA_MAGICDBS}.mgc" DESTINATION ${MAGIC_INSTALL_LOCATION})
endif ()
endif ()
endif ()
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# Compile the imhex-specific magicdb
add_custom_target(magic_dbs ALL
SOURCES ${MAGICDBS}
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)
add_custom_command(TARGET magic_dbs
COMMAND file -C -m ${CMAKE_SOURCE_DIR}/magic_dbs
)
# Install the magicdb files.
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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install(FILES ${CMAKE_CURRENT_BINARY_DIR}/magic_dbs.mgc DESTINATION ${MAGIC_INSTALL_LOCATION} RENAME imhex.mgc)
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if (CREATE_BUNDLE)
include(PostprocessBundle)
# Fix rpath
add_custom_command(TARGET imhex POST_BUILD COMMAND ${CMAKE_INSTALL_NAME_TOOL} -add_rpath "@executable_path/../Frameworks/" $<TARGET_FILE:imhex>)
# FIXME: Remove this once we move/integrate the plugins directory.
add_custom_target(build-time-make-plugins-directory ALL COMMAND ${CMAKE_COMMAND} -E make_directory "${bundle_path}/Contents/MacOS/plugins")
# Update library references to make the bundle portable
postprocess_bundle(imhex)
# Enforce DragNDrop packaging.
set(CPACK_GENERATOR "DragNDrop")
install(TARGETS imhex BUNDLE DESTINATION .)
else()
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
install(TARGETS imhex RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
2021-01-22 22:27:01 +00:00
endif()
if (CREATE_PACKAGE)
include(apple)
include(CPack)
endif()
endmacro()
function(JOIN OUTPUT GLUE)
set(_TMP_RESULT "")
set(_GLUE "") # effective glue is empty at the beginning
foreach(arg ${ARGN})
set(_TMP_RESULT "${_TMP_RESULT}${_GLUE}${arg}")
set(_GLUE "${GLUE}")
endforeach()
set(${OUTPUT} "${_TMP_RESULT}" PARENT_SCOPE)
endfunction()
macro(setDefaultBuiltTypeIfUnset)
if (NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
set(CMAKE_BUILD_TYPE "Release" CACHE STRING "Using Release build type as it was left unset" FORCE)
set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS "Debug" "Release")
endif()
endmacro()