ImHex/lib/libimhex/CMakeLists.txt

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cmake_minimum_required(VERSION 3.16)
project(libimhex)
set(CMAKE_CXX_STANDARD 20)
set(BUILD_SHARED_LIBS OFF)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/imgui ${CMAKE_CURRENT_BINARY_DIR}/external/imgui)
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set_target_properties(imgui PROPERTIES POSITION_INDEPENDENT_CODE ON)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/microtar ${CMAKE_CURRENT_BINARY_DIR}/external/microtar EXCLUDE_FROM_ALL)
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set_target_properties(microtar PROPERTIES POSITION_INDEPENDENT_CODE ON)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/nativefiledialog ${CMAKE_CURRENT_BINARY_DIR}/external/nativefiledialog EXCLUDE_FROM_ALL)
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set_target_properties(nfd PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(LIBROMFS_RESOURCE_LOCATION ${IMHEX_BASE_FOLDER}/resources/romfs)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/libromfs ${CMAKE_CURRENT_BINARY_DIR}/external/libromfs EXCLUDE_FROM_ALL)
set_target_properties(libromfs PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(XDGPP_INCLUDE_DIRS "${CMAKE_CURRENT_SOURCE_DIR}/../external/xdgpp")
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set(CURL_USE_MBEDTLS ON)
set(BUILD_CURL_EXE OFF)
set(FPHSA_NAME_MISMATCHED ON CACHE BOOL "")
# Find packages
find_package(PkgConfig REQUIRED)
if(NOT USE_SYSTEM_NLOHMANN_JSON)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/nlohmann_json ${CMAKE_CURRENT_BINARY_DIR}/external/nlohmann_json EXCLUDE_FROM_ALL)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json)
else()
find_package(nlohmann_json 3.10.2 REQUIRED)
set(NLOHMANN_JSON_LIBRARIES nlohmann_json::nlohmann_json)
endif()
if(NOT USE_SYSTEM_FMT)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/fmt ${CMAKE_CURRENT_BINARY_DIR}/external/fmt EXCLUDE_FROM_ALL)
set(FMT_LIBRARIES fmt-header-only)
else()
find_package(fmt 8.0.0 REQUIRED)
set(FMT_LIBRARIES fmt::fmt)
endif()
if(NOT USE_SYSTEM_CURL)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/curl ${CMAKE_CURRENT_BINARY_DIR}/external/curl EXCLUDE_FROM_ALL)
set_target_properties(libcurl PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(LIBCURL_LIBRARIES libcurl)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBCURL REQUIRED IMPORTED_TARGET libcurl>=7.78.0)
endif()
if (NOT USE_SYSTEM_LLVM)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/llvm ${CMAKE_CURRENT_BINARY_DIR}/external/llvm EXCLUDE_FROM_ALL)
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set_target_properties(LLVMDemangle PROPERTIES POSITION_INDEPENDENT_CODE ON)
else()
find_package(LLVM REQUIRED Demangle)
endif()
if (NOT USE_SYSTEM_YARA)
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/yara ${CMAKE_CURRENT_BINARY_DIR}/external/yara EXCLUDE_FROM_ALL)
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set_target_properties(libyara PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(YARA_LIBRARIES libyara)
else()
find_package(PkgConfig REQUIRED)
pkg_check_modules(YARA REQUIRED IMPORTED_TARGET yara)
endif()
if (NOT USE_SYSTEM_CAPSTONE)
set(CAPSTONE_BUILD_STATIC_RUNTIME OFF CACHE BOOL "Disable shared library building")
set(CAPSTONE_BUILD_SHARED OFF CACHE BOOL "Disable shared library building")
set(CAPSTONE_BUILD_TESTS OFF CACHE BOOL "Disable tests")
add_subdirectory(${CMAKE_CURRENT_SOURCE_DIR}/../external/capstone ${CMAKE_CURRENT_BINARY_DIR}/external/capstone EXCLUDE_FROM_ALL)
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set_target_properties(capstone-static PROPERTIES POSITION_INDEPENDENT_CODE ON)
set(CAPSTONE_LIBRARIES "capstone-static")
set(CAPSTONE_INCLUDE_DIRS ${CMAKE_CURRENT_SOURCE_DIR}/../external/capstone/include)
else()
find_package(PkgConfig REQUIRED)
pkg_search_module(CAPSTONE 4.0.2 REQUIRED capstone)
endif()
find_package(mbedTLS 2.26.0 REQUIRED)
configurePython()
pkg_search_module(MAGIC libmagic>=5.39)
if(NOT MAGIC_FOUND)
find_library(MAGIC 5.39 magic REQUIRED)
else()
set(MAGIC_INCLUDE_DIRS ${MAGIC_INCLUDEDIR})
endif()
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fPIC")
build/plugins: Added initial support for Rust plugins (#327) * build: Added initial support for Rust plugins * github: Install correct rust version * github: Fixed rustup command * github: Fix swapped win/linux commands * github: Install linux rust toolchain on Linux * github: Add rustup parameters to correct command * build: libimhex-rust -> hex * rust-plugins: Disable optimization to export functions correctly * build: Use cdylib instead of dylib * build: Fixed rust building and artifact copying * build: Fixed installing plugins * build: Fix copying and installing on Windows * github: Added windows debugging * github: Use curl instead of wget * github: Added debug on failure * github: Update path variable with rust toolchain path * build/github: Set rust location so cmake can find it * build: Remove leftovers * api: Added rust wrappers for the ImHexAPI * rust: Fixed compile flags with older gcc/clang * build: Enable concepts for cxx.rs * build: Explicitly set compiler for cxx.rs * rust: Added imgui-rs to libimhex-rust * rust: Export functions with double underscore prefix on mac * rust: Export functions adjusted for ABI * Add Rust target folder to gitignore * Add vendored imgui-rs copy * Add Context::current() to vendored imgui-rs * Fix libimhex not exporting cimgui symbols * Simplify plugin export mangling * build: Fixed cimgui linking * build: Only specify --export-all-symbols on Windows * Add context setting to Rust plugins * rust: Cleanup * deps: Update curl Co-authored-by: jam1garner <8260240+jam1garner@users.noreply.github.com>
2021-10-16 09:37:29 +00:00
if (WIN32)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--export-all-symbols")
endif()
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set(CMAKE_SHARED_LIBRARY_PREFIX "")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
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set(LIBIMHEX_SOURCES
source/api/event.cpp
source/api/imhex_api.cpp
source/api/content_registry.cpp
source/api/task.cpp
source/api/keybinding.cpp
source/api/plugin_manager.cpp
source/api/localization.cpp
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
source/data_processor/attribute.cpp
source/data_processor/link.cpp
source/data_processor/node.cpp
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
source/helpers/utils.cpp
source/helpers/paths.cpp
2021-09-06 14:15:05 +00:00
source/helpers/magic.cpp
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
source/helpers/crypto.cpp
source/helpers/net.cpp
source/helpers/file.cpp
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source/helpers/socket.cpp
source/helpers/patches.cpp
source/helpers/project_file_handler.cpp
source/helpers/encoding_file.cpp
source/helpers/loader_script_handler.cpp
source/helpers/logger.cpp
source/pattern_language/pattern_language.cpp
source/pattern_language/preprocessor.cpp
source/pattern_language/lexer.cpp
source/pattern_language/parser.cpp
source/pattern_language/validator.cpp
source/pattern_language/evaluator.cpp
source/pattern_language/log_console.cpp
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
source/providers/provider.cpp
source/ui/imgui_imhex_extensions.cpp
source/ui/view.cpp
)
2020-12-27 13:12:53 +00:00
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
if (APPLE)
set(OSX_11_0_SDK_PATH /Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX11.0.sdk)
if (NOT CMAKE_OSX_SYSROOT)
if (IS_DIRECTORY ${OSX_11_0_SDK_PATH})
set(CMAKE_OSX_SYSROOT ${OSX_11_0_SDK_PATH})
else ()
message(WARNING "CMAKE_OSX_SYSROOT not set and macOS 10.9 SDK not found! Using default one.")
endif ()
endif ()
set(LIBIMHEX_SOURCES ${LIBIMHEX_SOURCES} source/helpers/paths_mac.mm)
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
endif ()
2020-12-27 13:12:53 +00:00
add_compile_definitions(IMHEX_PROJECT_NAME="${PROJECT_NAME}")
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
add_library(libimhex SHARED ${LIBIMHEX_SOURCES})
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set_target_properties(libimhex PROPERTIES POSITION_INDEPENDENT_CODE ON)
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target_include_directories(libimhex PUBLIC include ${XDGPP_INCLUDE_DIRS} ${MBEDTLS_INCLUDE_DIRS} ${CAPSTONE_INCLUDE_DIRS} ${MAGIC_INCLUDE_DIRS} ${Python_INCLUDE_DIRS} ${LLVM_INCLUDE_DIRS} ${FMT_INCLUDE_DIRS} ${CURL_INCLUDE_DIRS} ${YARA_INCLUDE_DIRS})
target_link_directories(libimhex PUBLIC ${MBEDTLS_LIBRARY_DIR} ${CAPSTONE_LIBRARY_DIRS} ${MAGIC_LIBRARY_DIRS})
if (APPLE)
sys/build: Properly support per-system metadata file paths (#181) * sys: Move away from metadata paths next to executable in the application Build system doesn't properly install / pack stuff yet * build: Updated README to contain better install instructions * sys: Search for imhex resource files in ~/Application Support * sys: MAX_PATH -> PATH_MAX * sys: Seach for imhex resource files in Application Support using NSFileManager (#180) * sys: Allow for multiple file search paths Also use install prefix instead of just /usr on Linux * build: Fixed IMHEX_INSTALL_PREFIX macro definition * build: Fix duplicate switch entry on Linux * docs: Updated readme to properly reflect new paths and dependencies * sys: Install files in their proper paths on linux (#183) * Install files in their proper paths on linux * Only create user directories * Follow the XDG specification on linux XDG specification specifies how to find config and data directories on linux systems. Specifically, it says this: - Data should be written to $XDG_DATA_HOME - Config should be written to $XDG_CONFIG_HOME - Data should be read from $XDG_DATA_HOME:$XDG_DATA_DIRS - Config should be read from $XDG_CONFIG_HOME:$XDG_CONFIG_DIRS The default values are this: - XDG_DATA_HOME: $HOME/.local/share - XDG_CONFIG_HOME: $HOME/.config - XDG_DATA_DIRS: /usr/share:/usr/local/share - XDG_CONFIG_DIRS: /etc/xdg Platforms with non-standard filesystems (like NixOS) will correctly set up those environment variables, allowing softwares to work unmodified. In order to make integration as simple as possible, we use a simple header-only dependency called XDGPP which does all the hard work for us to find the default directories. * Look for plugins in all Plugin Paths If the plugin folder was missing from one of the PluginPaths, we would immediately stop loading plugins. We now keep looking even if one of the path is missing. Co-authored-by: Nichole Mattera <me@nicholemattera.com> Co-authored-by: Robin Lambertz <unfiltered@roblab.la>
2021-03-01 07:56:49 +00:00
find_library(FOUNDATION NAMES Foundation)
target_link_libraries(libimhex PUBLIC ${FOUNDATION})
endif ()
target_link_libraries(libimhex PUBLIC dl imgui nfd magic ${CAPSTONE_LIBRARIES} LLVMDemangle microtar ${NLOHMANN_JSON_LIBRARIES} ${YARA_LIBRARIES} ${LIBCURL_LIBRARIES} ${MBEDTLS_LIBRARIES} ${FMT_LIBRARIES} ${Python_LIBRARIES} libromfs)