KawAnime/bindings/torrent/CMakeLists.txt

64 lines
2.1 KiB
CMake

project(kawatorrent)
# Essential include files to build a node addon,
# you should add this line in every CMake.js based project.
include_directories(${CMAKE_JS_INC})
# Build a shared library named after the project from the files in `src/`
file(
GLOB
SOURCE_FILES
"src/*.cc" "src/*.h"
)
if (MSVC)
list(APPEND SOURCE_FILES "../win_delay_load_hook.cc")
endif (MSVC)
add_library(${PROJECT_NAME} SHARED ${SOURCE_FILES})
# LibGCrypt
list(APPEND CMAKE_MODULE_PATH lib/libtorrent/cmake/Modules)
# Libtorrent
find_package(LibtorrentRasterbar 1.2)
if (LibtorrentRasterbar_FOUND)
target_include_directories(${PROJECT_NAME} PRIVATE ${libtorrent_INCLUDE_DIRS} ${Boost_INCLUDE_DIRS})
target_link_libraries(${PROJECT_NAME} PUBLIC LibtorrentRasterbar::torrent-rasterbar ${Boost_LIBRARIES})
add_definitions(${LibtorrentRasterbar_DEFINITIONS})
else()
message("Could not find installed version of libtorrent, building one.")
set(LIBTORRENT_DIR lib/libtorrent)
add_subdirectory(${LIBTORRENT_DIR})
target_include_directories(${PROJECT_NAME} PRIVATE ${LIBTORRENT_DIR}/include)
target_link_libraries(${PROJECT_NAME} torrent-rasterbar)
endif()
# Include N-API wrappers
execute_process(COMMAND node -p "require('node-addon-api').include"
WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}
OUTPUT_VARIABLE NODE_ADDON_API_DIR
)
string(REPLACE "\n" "" NODE_ADDON_API_DIR ${NODE_ADDON_API_DIR})
string(REPLACE "\"" "" NODE_ADDON_API_DIR ${NODE_ADDON_API_DIR})
target_include_directories(${PROJECT_NAME} PRIVATE ${NODE_ADDON_API_DIR})
# Gives our library file a .node extension without any "lib" prefix
set_target_properties(${PROJECT_NAME} PROPERTIES PREFIX "" SUFFIX ".node")
if(MSVC)
set_target_properties(${PROJECT_NAME} PROPERTIES LINK_FLAGS "/DELAYLOAD:node.exe" )
endif (MSVC)
# Essential include files to build a node addon,
# You should add this line in every CMake.js based project
target_include_directories(${PROJECT_NAME} PRIVATE ${CMAKE_JS_INC})
# Essential library files to link to a node addon
# You should add this line in every CMake.js based project
target_link_libraries(${PROJECT_NAME} ${CMAKE_JS_LIB})