KawAnime/assets/entry-server.js

49 lines
1.9 KiB
JavaScript

import 'colors'
import { createApp } from './app'
const isDev = process.env.NODE_ENV !== 'production'
// This exported function will be called by `bundleRenderer`.
// This is where we perform data-prefetching to determine the
// state of our application before actually rendering it.
// Since data fetching is async, this function is expected to
// return a Promise that resolves to the app instance.
export default context => {
return new Promise((resolve, reject) => {
const s = isDev && Date.now()
const { app, router, store } = createApp(context)
// set router's location
router.push(context.url)
// wait until router has resolved possible async hooks
router.onReady(() => {
const matchedComponents = router.getMatchedComponents()
// no matched routes
if (!matchedComponents.length) {
reject(new Error({ code: 404 }))
}
// Call fetchData hooks on components matched by the route.
// A preFetch hook dispatches a store action and returns a Promise,
// which is resolved when the action is complete and store state has been
// updated.
Promise.all(matchedComponents.map(component => {
return component.asyncData && component.asyncData({
store,
route: router.currentRoute
})
})).then(() => {
isDev && console.log(`> data pre-fetch: ${Date.now() - s}ms`.green)
// After all preFetch hooks are resolved, our store is now
// filled with the state needed to render the app.
// Expose the state on the render context, and let the request handler
// inline the state in the HTML response. This allows the client-side
// store to pick-up the server-side state without having to duplicate
// the initial data fetching on the client.
context.state = store.state
resolve(app)
}).catch(reject)
}, reject)
})
}